Sign in with Steam

SWAMP SERVERS

News

It's Ore Mining Sunday!!** ⛏️ ⛏️

  • There are now 4 types of Ore:
    • Gold (1,000 Points, default)
    • Platinum (2,500 Points, 1 in 10 chance)
    • Diamond (10,000 Points, 1 in 100 chance)
    • Emerald (100,000 Points, 1 in 1000 chance)
  • Ore spawns at 3x the rate with 2x the likelihood for good ore (ex. 1 in 5 instead of 1 in 10)
  • Happens all day (from server reset to server reset) every Sunday

Time to get mining!

24 7 3 2 2 2 3 4 2 4 2 2 2 2 2 2 2 4 2 2
March 30 @ 04:13pm Posted by WinterPhoenix in #announcements - 7 comments

Server is updated for new gmod update

2 4 1 1
March 26 @ 01:10pm Posted by Joker Gaming in #announcements - 2 comments

Join VC in 10 mins for REPO - Ill give people till 8:30 EST to join

2 1
March 23 @ 06:53pm Posted by PyroNaomi in #announcements - 2 comments

REMINDER: Modded R.E.P.O night is TONIGHT AROUND 8PM EST. For instructions on how to get the mods, go to this thread: https://discord.com/channels/903499270072705074/1352450256427683912. JOIN THE VC AROUND 8PM EST IF YOU WISH TO PLAY. <:steamhappy:1176612276451684433>

3 1
March 23 @ 03:36pm Posted by PyroNaomi in #announcements - 0 comments

I am planning on hosting a community modded R.E.P.O night sometime on SUNDAY 3/23-POSSIBLY AROUND 8PM EST. For instructions on how to get the mods, go to this thread: https://discord.com/channels/903499270072705074/1352450256427683912.

1 1 1 1 1
March 21 @ 09:47pm Posted by PyroNaomi in #announcements - 5 comments

Today marks my 10 year anniversary as a server owner. As announced last month, I am now officially stepping down from overseeing moderation and, outside of special cases, I will avoid dealing with bans/appeals/drama. The administrators (https://swamp.sv/staff) now collectively have final say on what the rules are and how those rules are enforced.

7 3 5 5 5 3 3 3 3 2 3 4 2 1 2 1
March 17 @ 09:34pm Posted by Joker Gaming in #announcements - 5 comments

Welcome to SKELETON FRIDAY!!! <:badskull:903519145067438090> <:badskull:903519145067438090>

  • Skeletons spawn EVERYWHERE on the map, in greater numbers
  • Defend the theater building against the constant onslaught for Points
  • Skeletons now come in different sizes, which affects how many Points they're worth...but also their Health, Attack Power, and Speed
  • Happens all day (from server reset to server reset) every Friday

Now go rattle some bones!

56 17 21 11 3 4 7 2 10 3 6 3 10 2 6 3 5 4 2 2
March 7 @ 02:48pm Posted by WinterPhoenix in #announcements - 13 comments

I am planning to step down from all rules/moderation related responsibility.

I have come to notice over the years that virtually all of the conflict I have been involved in stems from some sort of disagreement with something I did in the course of rule enforcement. Going forward, I want the work I do on this server to be development-related, and I will no longer engage in adjusting rules, mediating disputes, reviewing logs/reports, judging ban appeals, etc, except as absolutely necessary.

It's not official yet, but my plan, at this point, is to turn the administrators into a "council" and give them total control over what the rules are, and how they are enforced. Decisions will be made by a binding majority vote, meaning that no individual will be solely responsible for any major decision.

My hope is that creating this separation of powers will help maintain community confidence in how the server is run, and that ceasing my involvement with these matters will help me have a more healthy relationship with the server in general. This will make my role in the server more like that of a president rather than a dictator.

21 18 3 3 3 2 4 3 3 3 3 4 3 3 3 1 2 2 2 2
February 17 @ 10:09pm Posted by Joker Gaming in #announcements - 14 comments

Huge announcement tonight on Discord VC. This is not just some stupid drama/rule tweak, this is actually a big deal. Like, really big. The biggest.

2 1 3 2 1 1 1 1 1 1
February 17 @ 02:59am Posted by Joker Gaming in #announcements - 19 comments

Kekfrog changes to make them more viable:

  • Added "Pray for health" - when you use this, you will gain health as long as you stay close to the kek, up to a maximum of 200 health - this is to help protect them. This works ANYWHERE.
  • Curse can only be used once per 30 seconds
  • Curse does half as much "damage"

The income is pretty high already, these changes are just to make them easier to protect. However, if people are building impenetrable bases or exploiting the map please send me screenshots and explanation as I obviously don't want it to be impossible to steal a kek

7 1
February 16 @ 03:46pm Posted by Joker Gaming in #announcements - 9 comments

Server rules
  1. Absolutely no pedophiles
  2. No edgelords/basement nazis
  3. No hackers/e-gangsters
  4. No excess toxicity - chill out
Full rules
Want DOUBLE POINTS?
For even more points, add swamp.sv to your Steam name for 10,000 per day upon login!
Thought of the day (for loading screen)
Login to submit!
Recent updates
15 hours ago: Undocumented changes
17 hours ago: - Chat: Auto-retry emote loading after a minute if it fails
- Shop: Auto-retry client item loading / client item update pull after 30 seconds if it fails
18 hours ago: Undocumented changes
18 hours ago: Fix not being able to pick up other players' Bounce Pads / Auto Turrets when they're untaped
18 hours ago: Undocumented changes
4 days ago: Undocumented changes
4 days ago: - Bounce Pad: Correctly handle prediction, Correctly fix rate limiting WITH prediction
- Bounce Pad: Make absolute setting work for props as well
- Bounce Pad: Export settings so they can be restored with server resets or saved builds
- Bounce Pad: Update text between "Set Directional/Vertical" depending on the current setting
4 days ago: Undocumented changes
4 days ago: Add prop_trash init.lua to Restricted
4 days ago: Undocumented changes
4 days ago: Bounce Pad: Actually fix rate limit
4 days ago: Bounce Pad: Do not initialize from prop_trash serverside
4 days ago: Bounce Pad: Fix rate limit, syntax cleanup
4 days ago: Undocumented changes
4 days ago: Bounce Pads "Absolute" Mode (#8)

Bounce pads now have an "absolute" mode. This imitates their oroginal behavior, where the player's velocity is set, rather than added to. the player also is snapped to the surface of the entity so that their initial trajectory is always the same.
   Experienced coder?  
Contact us to apply